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Alien Atlas (Ammir S'okk)

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Post by Daggerdick Sat Dec 22, 2018 12:09 pm

Alien Atlas (Ammir S'okk) 3198089-hulkling+mother+1
Boon Username: daggerdick
Character Name: Ammir S'okk
Age: 50,000
Alias: Alien Atlas
Identity: Public
Alignment: Neutral
Affiliation: Mars
Occupation: Villain
Level: 1

Powers and Abilities:
Martian Physiology: Alien Atlas' powers and abilities are common to members of his race, His powers come from his alien physiology. Born on Mars over a millennium ago, from a super advanced civilization, boasting advanced technology and genetic modifications over its people, the Alien Atlas' would appear to be a genetically modified being with incredible powers stemming from the changes made in his body. Whether this is their natural state or an advanced state gave to only a few individuals is unknown. The Martian's physiology would seem to be composed of a complex molecular chain that resembles polymer bonds but with the ability to be altered at will. The Martian can change his mass, colour, relative shape, imitating even clothing if desired. The biopolymer is extremely flexible, durable, incredibly strong for a biological material and apparently self-sustaining.


  1. Shapeshifting:  Arguably one of the most incredible powers possessed by the Martian is the ability to shape-shift. He is able to literally control the molecular structure of his body's biopolymers and manipulate them into any construct he desires, in addition to and including his own body. He can form clothing and weapons with non-moving or non-functioning parts. There does not seem to be any limit to the number of people the Martian can imitate. He has recently been seen to shape-shift into the size and shape of a common house fly and to enormous sizes comparable to a truck. He is also able to change colours and turn himself into objects.

  2. Phasing: The Martian can phase through solid matter. No explanation of this power has been given, but it might possibly be an aspect of his psionic powers, perhaps shifting his mass into another dimension or out of vibrational phase with other objects in this dimension. Since it is known that he can alter the density of his biopolymers, it may be that he can simply become less substantial than solid matter, thereby decreasing the molecular density of his body by loosening the bonds within the biopolymers, due to - and further demonstrating - the absolute control he has over them. However, Ammir is limited to time limits of the phasing mostly lasting a minute in most dire situations, though regularly fluctuating between seconds. (5-10 seconds)

  3. Superhuman Strength: (Level 2) Martian's superhuman strength comes from his Biomorphic structure formed from immensely long and complex molecular chains,[citation needed] augmented with his psionic and telekinetic abilities allowing him to lift incredible weights without these weights crumbling under the stress. Currently, due to his inexperience with these powers, it has limited the Martian to be only capable of lifting up a tonne, items such as a lotus elise vehicle, vans, pick-up trucks and bovines have been seen easily liftable by that of Atlas.

  4. Telepathy: (Level 1) Atlas is able to read the mind of any human with no difficulties, and the only minds that can cause him trouble are insane minds or minds with preventional barriers. He can even read the subconscious mind as well. He is able to read minds over great distances. In addition to reading minds, the Martian Manhunter has a multitude of other telepathic capabilities, one of which allows him to literally reprogram the mind of a subject into believing whatever he wants them to. He can use this ability to help subjects forget things that he does not want them to remember as well as set up post-hypnotic suggestions, alongside illusions that he can formulate.


Last edited by Daggerdick on Wed Dec 26, 2018 5:08 pm; edited 5 times in total

Daggerdick

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Post by Admin Sat Dec 22, 2018 3:30 pm

Id bring your building size shapeshifting down to about the maximum size of a truck and durability of level 1

Also give your phasing a time limit.

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Post by Daggerdick Sun Dec 23, 2018 12:36 am

done

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Post by Admin Sun Dec 23, 2018 10:47 am

This file has been ACCEPTED

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Post by Daggerdick Sun Dec 23, 2018 7:25 pm

LEVEL 1 CHECKLIST
Stop/commit a crime with other roleplayers. (1/1)
- Kor-al (Zavala) and  Jacob Finnigan (Antioch)

Attend a side mission event/"happening". (1/1)
- Intense fight between multiple villains and heroes in the centre of Metropolis.

Attend a storyline event. (1/1)
- Wayne Manor Party Attack.

Meet a Level 3 Hero or Villain. (1/1)
- Oliver Pennyworth/Batman (Cullus).

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Post by Daggerdick Wed Dec 26, 2018 4:38 am

LEVEL 2 CHECKLIST

Attend 2 "happenings" (2/2) Wayne Manor, Crossfield
Attend 2 storyline events (1/2) Atlanteans Attack,
Fight a level 3 or 4 villain and survive (1/1)
Stop/commit 4 crimes (4/4) (Robin, Kor-al and Razkid, Black Beetle)
Attend a social event (1/1) Christmas Farm Event

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