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Gussy Morstan

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Gussy Morstan Empty Gussy Morstan

Post by Beryn Tue Dec 25, 2018 3:47 am

ffs wrote:
Gussy Morstan Maxresdefault


Boon Username: Beryn
Character Name: Gussy Morstan
Age: Unknown
Alias: Gus.
Identity: Public
Alignment: Good
Affiliation: Unknown
Occupation: Hitman
Level: 1


Powers and Abilities:
Korean Goblin Physiology: Much known as Dokkaebi is a manipulative creature from Mythical folklore. They possess extraordinary abilities they use to trick humans, at times to bring good luck.


  1. Illusion Manipulation:  Through the disruption of one's system, Gussy is capable of altering one's brain processing of sensory information. This allows him to trap the desired victim mentally, via eye or physical contact/ hearing, scent, in a false reality, pocket dimension or virtual reality completely under his control, showing them false images and tricks their mind into thinking that their body has experienced physical pain, anyone that falls under the illusion is rendered unconscious until they break free. The unparalleled competency of his mirage may cause tremendous mental damage or worst, force their mind in a state of comatose. Any harm that the victim receives in the illusionary realm can be felt by themselves but their real unconscious body in the real world remains unscathed. For further usage of the illusions, it is capable of causing instantaneous — but temporary — loss of consciousness or paralysis in the target, forceful extraction of information, relaying memories,  reflecting a psychic attack that is used against him back to its user, thus more powerful and terrifying, removing illusions placed on the target by others, and controlling a target's actions by feeding them false experiences, tricking their mind as if they're doing things at their own free will. In order to break free from the hallucinogenic torture, one must apply simple pain ex a punch, slap, anything within that range of pain, on the victim from an external source.(Last for as long as 1 min OOC time)

  2. The Dome: For unknown reasons, he is able to sense danger and "space" that is affected in a certain area around him. This is represented through a fifty-meter dome that surrounds him, that only Gussy could see. His five senses and perception are extremely enhanced, and anything that enters it is immediately sensed and recognized within Gussy's mind. Regardless if it is physical or ethereal, anything that passes through the "barrier" surrounding him is able to be sensed and allows Gussy to have total recognition of the area around him. Furthermore, this ability had greatly enhanced his own senses affording him perfect accuracy and rapid reflexes.

  3. Bat Clone/Transformation: Being a trickster, Gussy can call upon bats to do his will and can seamlessly transform into a swarm of bats and back into his normal form at will. Gussy is able to call forth a large flock of bats to come together to take on the appearance of him or anyone else he wishes (five at a time). Once the clones are defeated the bats can either explode or immediately disperse and can form a new one or rather collectively charge into and send a person flying several feet similarly to a stampede. He can effortlessly transform into bats at will, allowing him to quickly travel several miles in seconds or outmaneuver his opponent's strikes with ease. The bats can also be used for espionage, distraction or a medium for Gussy to channel his abilities, a single bite or eye contact with any of the bats can render the foe under an illusion.

  4. Sense Manipulation: Gussy is able to interfere with his victim's senses (via physical or eye contact/sight/hearing/smell), or his own senses granting him the ability to enhance, remove or reduce any of them including vision, hearing, smell, taste, and touch. In addition, equilibrium, hunger, thirst, malaise, pain, special senses; kinesthesia, nociception, pressure, temperature sense, and muscle sense. space sense, equilibrium etc. (can affect 3 senses for 1 minute OOC time as of now).



CHARACTER SKILLS

  • Krav Maga - Adept



EQUIPMENTS

  • Nejo: Is an ax used by Gus' as a main weapon. The weapon can be recalled by Gus at will, regardless of the distance, it is also engraved with runes that corrupts anyone that's wounded by the axe.

  • Cane: Serves as concealment for his sword.

  • .45 Handgun: To look cool




Last edited by Beryn on Fri Dec 28, 2018 10:00 pm; edited 2 times in total

Beryn

Posts : 4
Join date : 2018-12-20

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Gussy Morstan Empty Re: Gussy Morstan

Post by Beryn Tue Dec 25, 2018 3:55 am

GUSSY wrote:TIER ONE CHECKLIST

  • Stop a crime (1/1)
  • Attend 1 "Happening" (1/1)
  • Attend 1 Story-line event (1/1)
  • Meet a Tier 3 hero or villain ACHIEVED)

TIER TWO CHECKLIST

  • Attend 2 "Happenings" (0/2)
  • Attend 2 Story-line events (0/2)
  • Fight a Tier 3 villain and survive (Incomplete)
  • Stop 4 crimes (0/4)
  • Attend a social event (Incomplete)

TIER THREE CHECKLIST

  • Attend 3 "happenings" (1 must be catastrophe level)
  • Attend 3 Story-line events (0/3)
  • Defeat or apprehend 4 villains (0/4)
  • Attend 3 social events (0/3)
  • Stop 7 crimes (0/7)



Last edited by Beryn on Thu Dec 27, 2018 3:09 am; edited 2 times in total

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Gussy Morstan Empty Re: Gussy Morstan

Post by Admin Tue Dec 25, 2018 5:44 pm

Id wait till level 3 to have the ax corrupt people

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Gussy Morstan Empty Re: Gussy Morstan

Post by Beryn Tue Dec 25, 2018 9:16 pm

edited

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Gussy Morstan Empty Re: Gussy Morstan

Post by Admin Wed Dec 26, 2018 8:38 am

This file has been ACCEPTED

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